Roles
The following is a list of roles for Mafia that this games’ roles have been drawn from. Roles listed as unique will only occur a maximum of one time per game.
Not all the roles in this list are in the game! It’s up to you to deduce what you’re dealing with.
Remember you can only use one night ability per turn! If you have more than one you must choose which ability to use.
Alignment | Role | Function | Ability | Unique? |
Outpost | Belter (Villager) | No special abilities. | No | |
Outpost | Sheriff (Detective) | Each night learn one player’s alignment. | ## investigate playername | Yes |
Outpost | Tracker (Tracker) | Each night learn the name of anyone who visits a specific player. Can’t choose the same target on two consecutive nights. | ## track playername | Yes |
Outpost | Jailer (Jailer) | Each night pick one player to place in jail. Players in jail are roleblocked and protected. Can’t choose the same target on two consecutive nights. Cannot jail yourself. | ## jail playername | Yes |
Outpost | Deputy (Deputy) | Becomes the Sheriff if the Sheriff dies. Learn’s the Sheriff’s last investigation result. | Yes | |
Outpost | Vigilante (Vigilante) | May attempt to eliminate one player one night per game. | ## kill playername | Yes |
Outpost | Saint (Saint) | When Spaced, the player who dropped the hammer is eliminated immediately. | Yes | |
Outpost | Doc (Doctor) | Choose a player to protect during the night. Can’t choose the same target on two consecutive nights. | ## protect playername | Yes |
Outpost | Nurse (Nurse) | Becomes the Doc if the Doc dies. | Yes | |
Outpost | Hardy (Bulletproof) | Must be eliminated on two consecutive nights to be eliminated. | Yes | |
Outpost | Bodyguard (Bodyguard) | Choose a player to bodyguard during the night. Die if the player is targeted but protect them. Can’t choose the same target on two consecutive nights. | ## bodyguard playername | Yes |
Outpost | Roleblocker (Roleblocker) | Choose a player to roleblock during the night. That player’s night abilities have no effect. Can’t choose the same target on two consecutive nights. | ## roleblock playername | Yes |
Outpost | Camper (Commuter) | Leave town for the night. Can’t be affected by abilities. Can’t camp on two consecutive nights. | ## camp | Yes |
Outpost | Mason (Mason) | Communicate outside of the game in a private discord channel with other Masons. Know their idenitity in game. | No | |
Outpost | Miller (Miller) | Appears guilty to investigation. Does not know they are the miiler. | Yes | |
Outpost | Lover (Lover) | Dies if the Authority Lover dies. | Yes | |
Outpost | Governor (Governor) | May commute the night’s Spacing. May not commute the same Spacing on two consecutive nights. | ## commute playername | Yes |
Unaligned | Jester | Wins the game if Spaced by the Outpost. | Yes | |
Unaligned | Serial Killer | Can kill a player at night. Wins the game if last player standing. | ## kill playername | Yes |
Authority | Road Agent (Vanilla) | May perform a nightkill | ## nightkill playername | No |
Authority | Poisoner (Poisoner) | When performing a nightkill, the victim dies one night later. | ## nightkill playername | Yes |
Authority | Roleblocker (Roleblocker) | Choose a player to roleblock during the night. That player’s night abilities have no effect. Can’t choose the same target on two consecutive nights. | ## nightkill playername ## roleblock playername | Yes |
Authority | Lover (Lover) | Dies if the Outpost Lover dies. | ## nightkill | Yes |
Authority | Traitor (Traitor) | Begins the game believing they are a villager. Discovers their identity after over half the Mafia are eliminated. | ## nightkill | Yes |
Authority | Janitor (Janitor) | When performing a nightkill, the victim’s role and alignment isn’t announced. | ## nightkill | Yes |
Authority | Boss (Godfather) | Appears innocent to investigation. Breaks ties on Authority nightkill voting. | ## nightkill | Yes |